Media and film studies

Animation

Module code: P3078
Level 5
30 credits in spring semester
Teaching method: Workshop, Practical, Seminar
Assessment modes: Coursework

This module expands on theories and practices from your first year. It will introduce you to methods to create and analyse animated works. 

You will:

  • critically engage with techniques, histories and contemporary issues in animation
  • explore applications and theories of animation in cinema and in digital media, such as video games and machinima
  • use your understanding of animation practice and theory to produce and contextualise an original animation project.

Module learning outcomes

  • Deploy their skills in media practice by completing a creative project which is of an appropriate level in both form and content.
  • Critically evaluate their creative project and processes to appropriate academic standards.
  • Demonstrate research skills by clearly defining the relationship between the practical and conceptual development of their creative project.
  • Effectively communicate their ideas and processes through documentation.
  • Apply problem solving through appropriate use of technology.