Computing
Acquired Intelligence & Adaptive Behaviour
Module code: G6042
Level 5
15 credits in spring semester
Teaching method: Laboratory, Class, Lecture
Assessment modes: Coursework
We take Acquired Intelligence and Adaptive Behaviour (AIAB) as a paradigm (similar to 'Artificial Life' or 'New-wave AI') exemplified by situated, embodied approaches to the study of intelligence and robotics.
Topics covered will include:
- evolutionary (genetic) algorithms
- the study and exploitation of emergence in complex systems
- simulated and real world robotics
- active perception.
AIAB is introduced scientifically and also in terms of practical uses.
Module learning outcomes
- Demonstrate critical awareness of the major issues in Adaptive Behaviour research.
- Programme and apply a genetic algorithm.
- Design and implement a controller for an autonomous robot and analyse it's behaviour.
- Discuss and evaluate the benefits brought by embodiment and active perception.